Earth-616

2024, a world of people in masks

A world where the mask is a job. You decide what you are — mutant, altered, technologist, mystic, alien, deity or a person with no powers at all — and whose side you are on.

Create a hero

What kind of world it is

New York, Latveria, orbit and everything past it. Some hold the public face, some hold a file on everyone, some hold the front page. Your rank decides whether you get called in for a planetary threat or for a bank robbery.

The side is picked in the questionnaire: hero, villain, antihero or civilian. Playing a civilian is not a joke here — the world is just as detailed from street level.

How it plays

Eight attributes, and the eighth is Might: it measures what separates a hero from a person. Thirty-two skills, from brawling and piloting to publicity, law and cosmology — half the scenes are not settled by a fight.

Powers are laid out in sixteen groups — strength, speed, durability, regeneration, flight, energy, telepathy, telekinesis, magic, technology and on down the list — and each costs energy. Money and ammunition are counted too.

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